For fans of sand shooter games, it can be difficult to find a game that interests us. Having been a long-term combatant in the fields of Halo and Battlefield, remembering my deployments in Unreal and Quake seems distant and childish; Like a strange childhood that leads me to what I play now But this Titanfall review will show you my transition back to arena-based shooters and how the transition wasn’t as painful as I imagined. Titanfall offers a truly fun and exciting revival of great multiplayer games.
Leaving the military game
Don’t get me wrong, Call of Duty and Battlefield are great games. I have enjoyed many years of service with those games. However, when I started playing Titanfall to write a Titanfall review, I was reminded of the good old days with extreme physics, crazy weapons, and cool, futuristic battlegrounds. It had long been confined to military base games with weapons based on real weapons, battlefields straight out of Iraq or Eastern Europe, and real physics. As soon as I started, I started jumping high and throwing grenades 100 yards, I thought, “Oh yeah, video games don’t have to be real. In fact, they’re great when I can do things that I can’t.” do in the real world.
Weapons, Weapons, Weapons
Once you break the military standard for an arena-based shooter, I found that when I played for the purpose of writing a Titanfall review, I loved the machines and weapons that you can play with. Just having a bigger weapon and great mechanical suits that the game’s creators balance very well. Having a load of Titan and falling in battle is a lot of fun and flows smoothly throughout the game.
Nothing is perfect
There are a few things Titanfall doesn’t have that were big reasons why I enjoy other games like Call of Duty or Battlefield, like branching objectives, evolving maps, or destructible scenarios. The game is great and fluid, but even a few more maps would have been nice.
Overall, though, playing Titanfall was a pleasure. It made me take a step back and appreciate a first person shooter game that was not based on my reality. I was able to play on new, albeit non-interactive maps, and pilot large machines that flowed very well from player to machine. Overall, Titanfall is a must-have for any fan of arena-based games. What it may lack in features like interactive maps, game modes, and objectives, it makes up for in fun and entertainment.